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Wolf, Gunnar
Instituto de Investigaciones Económicas UNAM
Coyoacán, Mexico
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| Gunnar Wolf teaches operating systems at the School of Engineering and is the network and systems administrator at the Institute of Economic Research, both at the National Autonomous University of Mexico (UNAM). Having worked in computing from a young age, his self-taught passion for the field earned him the equivalency of a bachelor of science degree in 2011. He then pursued specialization and master’s degrees in information security at the National Polytechnic Institute of Mexico (IPN), and is currently pursuing doctoral studies in computer science and engineering at UNAM.
Together with computer security, Gunnar’s passion has always been free software. He has been an Emacs and LaTeX (back then, just TeX) user for 40 years, since 1983, and a Linux user and enthusiast since 1996. After joining the Mexican Linux User Group, he founded and coordinated Congreso Nacional de Software Libre (National Free Software Conference, CONSOL) from 2001 to 2005, and Encuentro en Línea de Educación y Software Libre (Online Encounter for Education and Free Software, EDUSOL) from 2005 to 2010. He has been a member of the Debian Project since 2003, which creates one of the leading GNU/Linux distributions, and has been involved in different aspects of organizing its annual conference (DebConf) since 2005.
His research focus has long been aligned with cryptographic protocols as a way to ensure both anonymity and identity verification, with a specific interest in centralization-free implementations.
Gunnar has been a reviewer for Computing Reviews since 2022.
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Date Reviewed |
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1 - 5 of 5
reviews
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The stuff games are made of Barr P., MIT Press, Cambridge, MA, 2023. 184 pp. Type: Book (0262546116) What do we consider the “stuff” that makes up a video game? Is it interesting gameplay? Compelling graphics? Lifelike effects and fast-paced first-person shooter (FPS)? Deep strategy? Engaging mechanics that don’t let you go, tha...
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Nov 20 2023 |
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Democratizing domain-specific computing Chi Y., Qiao W., Sohrabizadeh A., Wang J., Cong J. Communications of the ACM 66(1): 74-85, 2022. Type: Article As computer professionals, we mostly envision computers as general-purpose tools by default. Over the past decades, Moore’s law and Dennard scaling have, year after year, given us consistently better “toys”: faster computers, lar...
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Jun 22 2023 |
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Phishing and communication channels: a guide to identifying and mitigating phishing attacks Sonowal G., Apress, New York, NY, 2022. 240 pp. Type: Book (978-1-484277-43-0) It is not far-fetched to say that most (if not all) CR readers have been subjected to some sort of phishing attack--and even more likely if we consider the wide taxonomy of activities that Sonowal’s book covers. Can we as individ...
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Jan 12 2023 |
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Can AI learn to forget? Greengard S., Greengard S. Communications of the ACM 65(4): 9-11, 2022. Type: Article
Nowadays, we can assume readers of Computing Reviews are familiar with the ideas behind machine learning, where neural networks are trained with large training sets so that they “learn” to recognize patterns ...
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Aug 8 2022 |
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A world without email Newport C., Penguin Random House, New York, NY, 2021. 320 pp. Type: Book (978-5-255365-58-6)
Intellectual work draws a lot from communication between collaborating parties. Speed and ease of communication have enormously improved--both qualitatively and quantitatively--in the course of the last decades. So, h...
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Jun 15 2022 |
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