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  Browse All Reviews > Computer Applications (J) > Social And Behavioral Sciences (J.4) > Psychology (J.4...)  
  1-10 of 23 Reviews about "Psychology (J.4...)": Date Reviewed
   What every engineer and computer scientist should know: the biggest contributor to happiness
Picard R. Communications of the ACM 64(12): 40-42, 2021.  Type: Article

Obviously, people in this world go through periods of happiness and unhappiness. But do computer engineers and scientists really understand the factors that account for true happiness in daily life? Perhaps there are useful features fo...

Jul 25 2022
   Cognitive design for artificial minds
Lieto A., Routledge, New York, NY, 2021. 136 pp.  Type: Book (978-1-138207-92-9)

How does the human mind work? And how can we build artificial systems that display intelligent behavior? These two questions lie at the core of cognitive science and artificial intelligence (AI), respectively. While they have been trea...

Jul 19 2021
  Artificial psychology: psychological modeling and testing of AI systems
Crowder J., Carbone J., Friess S., Springer International Publishing, New York, NY, 2019. 169 pp.  Type: Book (978-3-030170-79-0)

According to the authors, Dan Curtis proposed artificial psychology as a theoretical discipline in 1963 (p. 164). During the 56 years since, it can be expected to have broadly expanded in both complexity and overarching clarity; this b...

Jan 17 2020
  A formal theory of commonsense psychology: how people think people think
Gordon A., Hobbs J., Cambridge University Press, New York, NY, 2017. 584 pp.  Type: Book (978-1-107151-00-0)

In introducing commonsense psychology, this book motivates readers to consider computational psychology. It describes the foundational building blocks of such computations. It provides not only purely mathematical predicates, but also ...

Oct 5 2018
  Gamer psychology and behavior
Bostan B., Springer International Publishing, New York, NY, 2016. 153 pp.  Type: Book (978-3-319299-03-7)

This book, a collection of nine individual papers on gamer psychology, reads like the proceedings from a third-rate conference on the topic. There is no introduction to provide unifying themes, nor any conclusion to draw out any larger...

Sep 8 2016
  A survey of technologies on the rise for emotion-enhanced interaction
Cernea D., Kerren A. Journal of Visual Languages and Computing 31, Part A, 70-86, 2015.  Type: Article

This paper is about software systems, not pharmaceuticals. It is a particularly well-documented and intelligently detailed summary of devices and techniques used to acquire emotion indication metrics, and psychology-derived models used...

Apr 4 2016
  Linkography: unfolding the design process
Goldschmidt G., The MIT Press, Cambridge, MA, 2014. 216 pp.  Type: Book (978-0-262027-19-9)

“Designing is a structured process that can be explained and analyzed ... it is not pure magic.” Upon reading this statement by Goldschmidt I initially balked. Although I am a computer scientist by trade, I come fro...

Dec 24 2014
  Emotions of animals and humans: comparative perspectives
Watanabe S., Kuczaj S., Springer Publishing Company, Incorporated, New York, NY, 2012. 296 pp.  Type: Book (978-4-431541-22-6)

The interesting and intriguing title of this book will tempt readers who wish to broaden their personal perspectives. The book is essentially the proceedings of Emotional Animals, Sensitive Humans, an interdisciplinary symposium organi...

Jan 11 2013
  Influences of motives to play and time spent gaming on the negative consequences of adolescent online computer gaming
Hellström C., Nilsson K., Leppert J., Åslund C. Computers in Human Behavior 28(4): 1379-1387, 2012.  Type: Article

Computers and computer gaming have become a significant part of most adolescents’ lives. Participation in massively multiplayer online role-playing games (MMORPGs) is expected to increase as the gaming industry evolves and ne...

Nov 26 2012
  Influencing individually: fusing personalization and persuasion
Berkovsky S., Freyne J., Oinas-Kukkonen H. ACM Transactions on Interactive Intelligent Systems 2(2): 1-8, 2012.  Type: Article

The authors of this excellent paper state that the potential impact of fusing personalized and persuasive technologies is tremendous. Yes, it is!...

Nov 9 2012
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